'use strict' const { randomBytes } = require('crypto') const { maxUnsigned16Bit } = require('./constants') class WebsocketFrameSend { /** * @param {Buffer|undefined} data */ constructor (data) { this.frameData = data this.maskKey = randomBytes(4) } createFrame (opcode) { const bodyLength = this.frameData?.byteLength ?? 0 /** @type {number} */ let payloadLength = bodyLength // 0-125 let offset = 6 if (bodyLength > maxUnsigned16Bit) { offset += 8 // payload length is next 8 bytes payloadLength = 127 } else if (bodyLength > 125) { offset += 2 // payload length is next 2 bytes payloadLength = 126 } const buffer = Buffer.allocUnsafe(bodyLength + offset) // Clear first 2 bytes, everything else is overwritten buffer[0] = buffer[1] = 0 buffer[0] |= 0x80 // FIN buffer[0] = (buffer[0] & 0xF0) + opcode // opcode /*! ws. MIT License. Einar Otto Stangvik */ buffer[offset - 4] = this.maskKey[0] buffer[offset - 3] = this.maskKey[1] buffer[offset - 2] = this.maskKey[2] buffer[offset - 1] = this.maskKey[3] buffer[1] = payloadLength if (payloadLength === 126) { buffer.writeUInt16BE(bodyLength, 2) } else if (payloadLength === 127) { // Clear extended payload length buffer[2] = buffer[3] = 0 buffer.writeUIntBE(bodyLength, 4, 6) } buffer[1] |= 0x80 // MASK // mask body for (let i = 0; i < bodyLength; i++) { buffer[offset + i] = this.frameData[i] ^ this.maskKey[i % 4] } return buffer } } module.exports = { WebsocketFrameSend }