# === # This configuration defines the differences between Release and Debug builds. # Some miscellaneous Windows settings are also defined here. # === { 'variables': { 'sqlite3%': '' }, 'target_defaults': { 'default_configuration': 'Release', 'msvs_settings': { 'VCCLCompilerTool': { 'ExceptionHandling': 1, }, }, 'conditions': [ ['OS == "win"', { 'defines': ['WIN32'], }], ], 'configurations': { 'Debug': { 'defines!': [ 'NDEBUG', ], 'defines': [ 'DEBUG', '_DEBUG', 'SQLITE_DEBUG', 'SQLITE_MEMDEBUG', 'SQLITE_ENABLE_API_ARMOR', 'SQLITE_WIN32_MALLOC_VALIDATE', ], 'cflags': [ '-O0', ], 'xcode_settings': { 'MACOSX_DEPLOYMENT_TARGET': '10.7', 'GCC_OPTIMIZATION_LEVEL': '0', 'GCC_GENERATE_DEBUGGING_SYMBOLS': 'YES', }, 'msvs_settings': { 'VCLinkerTool': { 'GenerateDebugInformation': 'true', }, }, }, 'Release': { 'defines!': [ 'DEBUG', '_DEBUG', ], 'defines': [ 'NDEBUG', ], 'cflags': [ '-O3', ], 'xcode_settings': { 'MACOSX_DEPLOYMENT_TARGET': '10.7', 'GCC_OPTIMIZATION_LEVEL': '3', 'GCC_GENERATE_DEBUGGING_SYMBOLS': 'NO', 'DEAD_CODE_STRIPPING': 'YES', 'GCC_INLINES_ARE_PRIVATE_EXTERN': 'YES', }, }, }, }, }