123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297 |
- /**
- * Prime number generation API.
- *
- * @author Dave Longley
- *
- * Copyright (c) 2014 Digital Bazaar, Inc.
- */
- var forge = require('./forge');
- require('./util');
- require('./jsbn');
- require('./random');
- (function() {
- // forge.prime already defined
- if(forge.prime) {
- module.exports = forge.prime;
- return;
- }
- /* PRIME API */
- var prime = module.exports = forge.prime = forge.prime || {};
- var BigInteger = forge.jsbn.BigInteger;
- // primes are 30k+i for i = 1, 7, 11, 13, 17, 19, 23, 29
- var GCD_30_DELTA = [6, 4, 2, 4, 2, 4, 6, 2];
- var THIRTY = new BigInteger(null);
- THIRTY.fromInt(30);
- var op_or = function(x, y) {return x|y;};
- /**
- * Generates a random probable prime with the given number of bits.
- *
- * Alternative algorithms can be specified by name as a string or as an
- * object with custom options like so:
- *
- * {
- * name: 'PRIMEINC',
- * options: {
- * maxBlockTime: <the maximum amount of time to block the main
- * thread before allowing I/O other JS to run>,
- * millerRabinTests: <the number of miller-rabin tests to run>,
- * workerScript: <the worker script URL>,
- * workers: <the number of web workers (if supported) to use,
- * -1 to use estimated cores minus one>.
- * workLoad: the size of the work load, ie: number of possible prime
- * numbers for each web worker to check per work assignment,
- * (default: 100).
- * }
- * }
- *
- * @param bits the number of bits for the prime number.
- * @param options the options to use.
- * [algorithm] the algorithm to use (default: 'PRIMEINC').
- * [prng] a custom crypto-secure pseudo-random number generator to use,
- * that must define "getBytesSync".
- *
- * @return callback(err, num) called once the operation completes.
- */
- prime.generateProbablePrime = function(bits, options, callback) {
- if(typeof options === 'function') {
- callback = options;
- options = {};
- }
- options = options || {};
- // default to PRIMEINC algorithm
- var algorithm = options.algorithm || 'PRIMEINC';
- if(typeof algorithm === 'string') {
- algorithm = {name: algorithm};
- }
- algorithm.options = algorithm.options || {};
- // create prng with api that matches BigInteger secure random
- var prng = options.prng || forge.random;
- var rng = {
- // x is an array to fill with bytes
- nextBytes: function(x) {
- var b = prng.getBytesSync(x.length);
- for(var i = 0; i < x.length; ++i) {
- x[i] = b.charCodeAt(i);
- }
- }
- };
- if(algorithm.name === 'PRIMEINC') {
- return primeincFindPrime(bits, rng, algorithm.options, callback);
- }
- throw new Error('Invalid prime generation algorithm: ' + algorithm.name);
- };
- function primeincFindPrime(bits, rng, options, callback) {
- if('workers' in options) {
- return primeincFindPrimeWithWorkers(bits, rng, options, callback);
- }
- return primeincFindPrimeWithoutWorkers(bits, rng, options, callback);
- }
- function primeincFindPrimeWithoutWorkers(bits, rng, options, callback) {
- // initialize random number
- var num = generateRandom(bits, rng);
- /* Note: All primes are of the form 30k+i for i < 30 and gcd(30, i)=1. The
- number we are given is always aligned at 30k + 1. Each time the number is
- determined not to be prime we add to get to the next 'i', eg: if the number
- was at 30k + 1 we add 6. */
- var deltaIdx = 0;
- // get required number of MR tests
- var mrTests = getMillerRabinTests(num.bitLength());
- if('millerRabinTests' in options) {
- mrTests = options.millerRabinTests;
- }
- // find prime nearest to 'num' for maxBlockTime ms
- // 10 ms gives 5ms of leeway for other calculations before dropping
- // below 60fps (1000/60 == 16.67), but in reality, the number will
- // likely be higher due to an 'atomic' big int modPow
- var maxBlockTime = 10;
- if('maxBlockTime' in options) {
- maxBlockTime = options.maxBlockTime;
- }
- _primeinc(num, bits, rng, deltaIdx, mrTests, maxBlockTime, callback);
- }
- function _primeinc(num, bits, rng, deltaIdx, mrTests, maxBlockTime, callback) {
- var start = +new Date();
- do {
- // overflow, regenerate random number
- if(num.bitLength() > bits) {
- num = generateRandom(bits, rng);
- }
- // do primality test
- if(num.isProbablePrime(mrTests)) {
- return callback(null, num);
- }
- // get next potential prime
- num.dAddOffset(GCD_30_DELTA[deltaIdx++ % 8], 0);
- } while(maxBlockTime < 0 || (+new Date() - start < maxBlockTime));
- // keep trying later
- forge.util.setImmediate(function() {
- _primeinc(num, bits, rng, deltaIdx, mrTests, maxBlockTime, callback);
- });
- }
- // NOTE: This algorithm is indeterminate in nature because workers
- // run in parallel looking at different segments of numbers. Even if this
- // algorithm is run twice with the same input from a predictable RNG, it
- // may produce different outputs.
- function primeincFindPrimeWithWorkers(bits, rng, options, callback) {
- // web workers unavailable
- if(typeof Worker === 'undefined') {
- return primeincFindPrimeWithoutWorkers(bits, rng, options, callback);
- }
- // initialize random number
- var num = generateRandom(bits, rng);
- // use web workers to generate keys
- var numWorkers = options.workers;
- var workLoad = options.workLoad || 100;
- var range = workLoad * 30 / 8;
- var workerScript = options.workerScript || 'forge/prime.worker.js';
- if(numWorkers === -1) {
- return forge.util.estimateCores(function(err, cores) {
- if(err) {
- // default to 2
- cores = 2;
- }
- numWorkers = cores - 1;
- generate();
- });
- }
- generate();
- function generate() {
- // require at least 1 worker
- numWorkers = Math.max(1, numWorkers);
- // TODO: consider optimizing by starting workers outside getPrime() ...
- // note that in order to clean up they will have to be made internally
- // asynchronous which may actually be slower
- // start workers immediately
- var workers = [];
- for(var i = 0; i < numWorkers; ++i) {
- // FIXME: fix path or use blob URLs
- workers[i] = new Worker(workerScript);
- }
- var running = numWorkers;
- // listen for requests from workers and assign ranges to find prime
- for(var i = 0; i < numWorkers; ++i) {
- workers[i].addEventListener('message', workerMessage);
- }
- /* Note: The distribution of random numbers is unknown. Therefore, each
- web worker is continuously allocated a range of numbers to check for a
- random number until one is found.
- Every 30 numbers will be checked just 8 times, because prime numbers
- have the form:
- 30k+i, for i < 30 and gcd(30, i)=1 (there are 8 values of i for this)
- Therefore, if we want a web worker to run N checks before asking for
- a new range of numbers, each range must contain N*30/8 numbers.
- For 100 checks (workLoad), this is a range of 375. */
- var found = false;
- function workerMessage(e) {
- // ignore message, prime already found
- if(found) {
- return;
- }
- --running;
- var data = e.data;
- if(data.found) {
- // terminate all workers
- for(var i = 0; i < workers.length; ++i) {
- workers[i].terminate();
- }
- found = true;
- return callback(null, new BigInteger(data.prime, 16));
- }
- // overflow, regenerate random number
- if(num.bitLength() > bits) {
- num = generateRandom(bits, rng);
- }
- // assign new range to check
- var hex = num.toString(16);
- // start prime search
- e.target.postMessage({
- hex: hex,
- workLoad: workLoad
- });
- num.dAddOffset(range, 0);
- }
- }
- }
- /**
- * Generates a random number using the given number of bits and RNG.
- *
- * @param bits the number of bits for the number.
- * @param rng the random number generator to use.
- *
- * @return the random number.
- */
- function generateRandom(bits, rng) {
- var num = new BigInteger(bits, rng);
- // force MSB set
- var bits1 = bits - 1;
- if(!num.testBit(bits1)) {
- num.bitwiseTo(BigInteger.ONE.shiftLeft(bits1), op_or, num);
- }
- // align number on 30k+1 boundary
- num.dAddOffset(31 - num.mod(THIRTY).byteValue(), 0);
- return num;
- }
- /**
- * Returns the required number of Miller-Rabin tests to generate a
- * prime with an error probability of (1/2)^80.
- *
- * See Handbook of Applied Cryptography Chapter 4, Table 4.4.
- *
- * @param bits the bit size.
- *
- * @return the required number of iterations.
- */
- function getMillerRabinTests(bits) {
- if(bits <= 100) return 27;
- if(bits <= 150) return 18;
- if(bits <= 200) return 15;
- if(bits <= 250) return 12;
- if(bits <= 300) return 9;
- if(bits <= 350) return 8;
- if(bits <= 400) return 7;
- if(bits <= 500) return 6;
- if(bits <= 600) return 5;
- if(bits <= 800) return 4;
- if(bits <= 1250) return 3;
- return 2;
- }
- })();
|