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- 'use strict'
- const {
- BalancedPoolMissingUpstreamError,
- InvalidArgumentError
- } = require('./core/errors')
- const {
- PoolBase,
- kClients,
- kNeedDrain,
- kAddClient,
- kRemoveClient,
- kGetDispatcher
- } = require('./pool-base')
- const Pool = require('./pool')
- const { kUrl, kInterceptors } = require('./core/symbols')
- const { parseOrigin } = require('./core/util')
- const kFactory = Symbol('factory')
- const kOptions = Symbol('options')
- const kGreatestCommonDivisor = Symbol('kGreatestCommonDivisor')
- const kCurrentWeight = Symbol('kCurrentWeight')
- const kIndex = Symbol('kIndex')
- const kWeight = Symbol('kWeight')
- const kMaxWeightPerServer = Symbol('kMaxWeightPerServer')
- const kErrorPenalty = Symbol('kErrorPenalty')
- function getGreatestCommonDivisor (a, b) {
- if (b === 0) return a
- return getGreatestCommonDivisor(b, a % b)
- }
- function defaultFactory (origin, opts) {
- return new Pool(origin, opts)
- }
- class BalancedPool extends PoolBase {
- constructor (upstreams = [], { factory = defaultFactory, ...opts } = {}) {
- super()
- this[kOptions] = opts
- this[kIndex] = -1
- this[kCurrentWeight] = 0
- this[kMaxWeightPerServer] = this[kOptions].maxWeightPerServer || 100
- this[kErrorPenalty] = this[kOptions].errorPenalty || 15
- if (!Array.isArray(upstreams)) {
- upstreams = [upstreams]
- }
- if (typeof factory !== 'function') {
- throw new InvalidArgumentError('factory must be a function.')
- }
- this[kInterceptors] = opts.interceptors && opts.interceptors.BalancedPool && Array.isArray(opts.interceptors.BalancedPool)
- ? opts.interceptors.BalancedPool
- : []
- this[kFactory] = factory
- for (const upstream of upstreams) {
- this.addUpstream(upstream)
- }
- this._updateBalancedPoolStats()
- }
- addUpstream (upstream) {
- const upstreamOrigin = parseOrigin(upstream).origin
- if (this[kClients].find((pool) => (
- pool[kUrl].origin === upstreamOrigin &&
- pool.closed !== true &&
- pool.destroyed !== true
- ))) {
- return this
- }
- const pool = this[kFactory](upstreamOrigin, Object.assign({}, this[kOptions]))
- this[kAddClient](pool)
- pool.on('connect', () => {
- pool[kWeight] = Math.min(this[kMaxWeightPerServer], pool[kWeight] + this[kErrorPenalty])
- })
- pool.on('connectionError', () => {
- pool[kWeight] = Math.max(1, pool[kWeight] - this[kErrorPenalty])
- this._updateBalancedPoolStats()
- })
- pool.on('disconnect', (...args) => {
- const err = args[2]
- if (err && err.code === 'UND_ERR_SOCKET') {
- // decrease the weight of the pool.
- pool[kWeight] = Math.max(1, pool[kWeight] - this[kErrorPenalty])
- this._updateBalancedPoolStats()
- }
- })
- for (const client of this[kClients]) {
- client[kWeight] = this[kMaxWeightPerServer]
- }
- this._updateBalancedPoolStats()
- return this
- }
- _updateBalancedPoolStats () {
- this[kGreatestCommonDivisor] = this[kClients].map(p => p[kWeight]).reduce(getGreatestCommonDivisor, 0)
- }
- removeUpstream (upstream) {
- const upstreamOrigin = parseOrigin(upstream).origin
- const pool = this[kClients].find((pool) => (
- pool[kUrl].origin === upstreamOrigin &&
- pool.closed !== true &&
- pool.destroyed !== true
- ))
- if (pool) {
- this[kRemoveClient](pool)
- }
- return this
- }
- get upstreams () {
- return this[kClients]
- .filter(dispatcher => dispatcher.closed !== true && dispatcher.destroyed !== true)
- .map((p) => p[kUrl].origin)
- }
- [kGetDispatcher] () {
- // We validate that pools is greater than 0,
- // otherwise we would have to wait until an upstream
- // is added, which might never happen.
- if (this[kClients].length === 0) {
- throw new BalancedPoolMissingUpstreamError()
- }
- const dispatcher = this[kClients].find(dispatcher => (
- !dispatcher[kNeedDrain] &&
- dispatcher.closed !== true &&
- dispatcher.destroyed !== true
- ))
- if (!dispatcher) {
- return
- }
- const allClientsBusy = this[kClients].map(pool => pool[kNeedDrain]).reduce((a, b) => a && b, true)
- if (allClientsBusy) {
- return
- }
- let counter = 0
- let maxWeightIndex = this[kClients].findIndex(pool => !pool[kNeedDrain])
- while (counter++ < this[kClients].length) {
- this[kIndex] = (this[kIndex] + 1) % this[kClients].length
- const pool = this[kClients][this[kIndex]]
- // find pool index with the largest weight
- if (pool[kWeight] > this[kClients][maxWeightIndex][kWeight] && !pool[kNeedDrain]) {
- maxWeightIndex = this[kIndex]
- }
- // decrease the current weight every `this[kClients].length`.
- if (this[kIndex] === 0) {
- // Set the current weight to the next lower weight.
- this[kCurrentWeight] = this[kCurrentWeight] - this[kGreatestCommonDivisor]
- if (this[kCurrentWeight] <= 0) {
- this[kCurrentWeight] = this[kMaxWeightPerServer]
- }
- }
- if (pool[kWeight] >= this[kCurrentWeight] && (!pool[kNeedDrain])) {
- return pool
- }
- }
- this[kCurrentWeight] = this[kClients][maxWeightIndex][kWeight]
- this[kIndex] = maxWeightIndex
- return this[kClients][maxWeightIndex]
- }
- }
- module.exports = BalancedPool
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