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- package pqueue
- import (
- "container/heap"
- )
- type Item struct {
- Value interface{}
- Priority int64
- Index int
- }
- // this is a priority queue as implemented by a min heap
- // ie. the 0th element is the *lowest* value
- type PriorityQueue []*Item
- func New(capacity int) PriorityQueue {
- return make(PriorityQueue, 0, capacity)
- }
- func (pq PriorityQueue) Len() int {
- return len(pq)
- }
- func (pq PriorityQueue) Less(i, j int) bool {
- return pq[i].Priority < pq[j].Priority
- }
- func (pq PriorityQueue) Swap(i, j int) {
- pq[i], pq[j] = pq[j], pq[i]
- pq[i].Index = i
- pq[j].Index = j
- }
- func (pq *PriorityQueue) Push(x interface{}) {
- n := len(*pq)
- c := cap(*pq)
- if n+1 > c {
- npq := make(PriorityQueue, n, c*2)
- copy(npq, *pq)
- *pq = npq
- }
- *pq = (*pq)[0 : n+1]
- item := x.(*Item)
- item.Index = n
- (*pq)[n] = item
- }
- func (pq *PriorityQueue) Pop() interface{} {
- n := len(*pq)
- c := cap(*pq)
- if n < (c/2) && c > 25 {
- npq := make(PriorityQueue, n, c/2)
- copy(npq, *pq)
- *pq = npq
- }
- item := (*pq)[n-1]
- item.Index = -1
- *pq = (*pq)[0 : n-1]
- return item
- }
- func (pq *PriorityQueue) PeekAndShift(max int64) (*Item, int64) {
- if pq.Len() == 0 {
- return nil, 0
- }
- item := (*pq)[0]
- if item.Priority > max {
- return nil, item.Priority - max
- }
- heap.Remove(pq, 0)
- return item, 0
- }
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