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- #include "DialogMeshRename.h"
- #include "ui_DialogGeometryRename.h"
- #include "MeshData/meshSingleton.h"
- #include "MeshData/meshKernal.h"
- #include "MeshData/meshSet.h"
- #include "MainWindow/MainWindow.h"
- #include "DataProperty/DataBase.h"
- #include <QMessageBox>
- #include <QTreeWidgetItem>
- namespace MainWidget
- {
- MeshRenameDialog::MeshRenameDialog(GUI::MainWindow *mw, QTreeWidgetItem *item)
- : QFDialog(mw), _item(item)
- {
- _ui = new Ui::DialogRename;
- _ui->setupUi(this);
- _meshdata = MeshData::MeshData::getInstance();
- _type = (TreeItemType)item->type();
- int id = item->data(0, Qt::UserRole).toInt();
- if (_type == MeshChild)
- _data = _meshdata->getKernalByID(id);
- else
- _data = _meshdata->getMeshSetByID(id);
- QString name = _data->getName();
- _ui->newNamelineEdit->setText(name);
- connect(this, SIGNAL(disPlayProp(DataProperty::DataBase *)), mw, SIGNAL(updateProperty(DataProperty::DataBase *)));
- }
- MeshRenameDialog::~MeshRenameDialog()
- {
- if (_ui == nullptr)
- delete _ui;
- }
- void MeshRenameDialog::accept()
- {
- QString strNew = _ui->newNamelineEdit->text();
- if (strNew.isEmpty() || _data == nullptr)
- return;
- QString strOld = _data->getName();
- if (strNew == strOld)
- {
- QMessageBox::warning(this, tr("Warning"), tr("The Same Name!"));
- return;
- }
- else
- {
- _data->setName(strNew);
- _item->setText(0, strNew);
- }
- emit disPlayProp(_data);
- QDialog::accept();
- }
- }
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