# Copyright (c) 1999-2014 OPEN CASCADE SAS # # This file is part of Open CASCADE Technology software library. # # This library is free software; you can redistribute it and/or modify it under # the terms of the GNU Lesser General Public License version 2.1 as published # by the Free Software Foundation, with special exception defined in the file # OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT # distribution for complete text of the license and disclaimer of any warranty. # # Alternatively, this file may be used under the terms of Open CASCADE # commercial license or contractual agreement. proc cmp {} { dtyp . set name [lastrep id x y b] global $name lastrep id x1 y1 z1 b cfindp $name id x y pole if {[dval pole] == 0} return dset x0 x1 y0 y1 z0 z1 b 0 draw id 6 $name while {[dval b] == 0} { pick id x2 y2 z2 b nowait dset dx x2-x1 dy y2-y1 dz z2-z1 x1 x2 y1 y2 z1 z2 draw id 6 $name cmovep $name pole dx dy dz draw id 6 $name } draw id 6 $name if {[dval b] == 1} return; dset dx x0-x2 dy y0-y2 dz z0-z2 cmovep $name pole dx dy dz } proc smp {} { dtyp . set name [lastrep id x y b] global $name lastrep id x1 y1 z1 b sfindp $name id x y upole vpole if {[dval upole] == 0} return dset x0 x1 y0 y1 z0 z1 b 0 draw id 6 $name while { [dval b] == 0} { pick id x2 y2 z2 b nowait dset dx x2-x1 dy y2-y1 dz z2-z1 x1 x2 y1 y2 z1 z2 draw id 6 $name movep $name upole vpole dx dy dz draw id 6 $name } draw id 6 $name if {[dval b] == 1} return dset dx x0-x2 dy y0-y2 dz z0-z2 movep $name upole vpole dx dy dz } ################################################# # smooth ################################################# help smooth {smooth cname tol [filename] } "DRAW Variables management" proc smooth {name tol {file ""}} { if {$file == ""} { uplevel #0 "bsmooth $name $tol" } else { global Draw_DataDir uplevel #0 "bsmooth $name $tol $Draw_DataDir/$file" } return $name } ################################################# # beziersmooth ################################################# help beziersmooth { beziersmooth cname tol deg [-GR -VA -PR] [filename] } "DRAW Variables management" proc beziersmooth {name tol deg option {file ""}} { if {$file == ""} { uplevel #0 "bzsmooth $name $tol $deg $option" } else { global Draw_DataDir uplevel #0 "bzsmooth $name $tol $deg $option $Draw_DataDir/$file" } return $name } help pickf {name : extract picked with mouse face as a new variable\ } {DRAW Variables management} proc pickf {name} { global $name eval renamevar "[pickface]" $name }