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- # Copyright (c) 1999-2014 OPEN CASCADE SAS
- #
- # This file is part of Open CASCADE Technology software library.
- #
- # This library is free software; you can redistribute it and/or modify it under
- # the terms of the GNU Lesser General Public License version 2.1 as published
- # by the Free Software Foundation, with special exception defined in the file
- # OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
- # distribution for complete text of the license and disclaimer of any warranty.
- #
- # Alternatively, this file may be used under the terms of Open CASCADE
- # commercial license or contractual agreement.
- proc 2dscan {} {
- dtyp .
- set name [lastrep id x y MOUSEbutton]
- global $name
- lastrep id x1 y1 z1 MOUSEbutton
- dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
- erase $name
- draw id 6 $name
- while {[dval MOUSEbutton] == 0} {
- pick id x2 y2 z2 MOUSEbutton nowait
- dset dx x2-x1 dy y2-y1 dz z2-z1 x1 x2 y1 y2 z1 z2
- draw id 6 $name
- 2dtranslate $name dx dy
- draw id 6 $name
- }
- draw id 6 $name
- if {[dval MOUSEbutton] == 1} { display $name; return; }
- dset dx x0-x2 dy y0-y2 dz z0-z2
- 2dtranslate $name dx dy
- display $name
- }
- proc scan {} {
- dtyp .
- set name [lastrep id x y MOUSEbutton]
- global $name
- lastrep id x1 y1 z1 MOUSEbutton
- dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
- erase $name
- draw id 6 $name
- while {[dval MOUSEbutton] == 0} {
- pick id x2 y2 z2 MOUSEbutton nowait
- dset dx x2-x1 dy y2-y1 dz z2-z1 x1 x2 y1 y2 z1 z2
- draw id 6 $name
- translate $name dx dy dz
- draw id 6 $name
- }
- draw id 6 $name
- if {[dval MOUSEbutton] == 1} { display $name; return; }
- dset dx x0-x2 dy y0-y2 dz z0-z2
- translate $name dx dy dz
- display $name
- }
- proc scanx {} {
- dtyp .
- set name [lastrep id x y MOUSEbutton]
- global $name
- lastrep id x1 y1 z1 MOUSEbutton
- dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
- erase $name
- draw id 6 $name
- while {[dval MOUSEbutton] == 0} {
- pick id x2 y2 z2 MOUSEbutton nowait
- dset dx x2-x1 x1 x2
- draw id 6 $name
- translate $name dx 0 0
- draw id 6 $name
- }
- draw id 6 $name
- if {[dval MOUSEbutton] == 1} {display $name; return;}
- dset dx x0-x2
- translate $name dx 0 0
- display $name
- }
- proc scany {} {
- dtyp .
- set name [lastrep id x y MOUSEbutton]
- global $name
- lastrep id x1 y1 z1 MOUSEbutton
- dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
- erase $name
- draw id 6 $name
- while {[dval MOUSEbutton] == 0} {
- pick id x2 y2 z2 MOUSEbutton nowait
- dset dy y2-y1 y1 y2
- draw id 6 $name
- translate $name 0 dy 0
- draw id 6 $name
- }
- draw id 6 $name
- if {[dval MOUSEbutton] == 1} { display $name; return;}
- dset dy y0-y2
- translate $name 0 dy 0
- display $name
- }
- proc scanz {} {
- dtyp .
- set name [lastrep id x y MOUSEbutton]
- global $name
- lastrep id x1 y1 z1 MOUSEbutton
- dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
- erase $name
- draw id 6 $name
- while {[dval MOUSEbutton] == 0} {
- pick id x2 y2 z2 MOUSEbutton nowait
- dset dz z2-z1 z1 z2
- draw id 6 $name
- translate $name 0 0 dz
- draw id 6 $name
- }
- draw id 6 $name
- if {[dval MOUSEbutton] == 1} { display $name; return;}
- dset dz z0-z2
- translate $name 0 0 dz
- display $name
- }
- proc tscan {} {
- dtyp .
- set name [lastrep id x y MOUSEbutton]
- global $name
- lastrep id x1 y1 z1 MOUSEbutton
- dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
- while {[dval MOUSEbutton] == 0} {
- pick id x2 y2 z2 MOUSEbutton nowait
- dset dx x2-x0 dy y2-y0 dz z2-z0
- eval ttranslate [explode $name e] dx dy dz
- repaint
- }
- if {[dval MOUSEbutton] == 3} return;
- dset dx x2-x0 dy y2-y0 dz z2-z0
- ttranslate $name dx dy dz
- }
- proc tscanx {} {
- dtyp .
- set name [lastrep id x y MOUSEbutton]
- global $name
- lastrep id x1 y1 z1 MOUSEbutton
- dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
- while {[dval MOUSEbutton] == 0} {
- pick id x2 y2 z2 MOUSEbutton nowait
- dset dx x2-x0
- eval ttranslate [explode $name e] dx 0 0
- repaint
- }
- if {[dval MOUSEbutton] == 3} return;
- dset dx x2-x0
- ttranslate $name dx 0 0
- }
- proc tscany {} {
- dtyp .
- set name [lastrep id x y MOUSEbutton]
- global $name
- lastrep id x1 y1 z1 MOUSEbutton
- dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
- while {[dval MOUSEbutton] == 0} {
- pick id x2 y2 z2 MOUSEbutton nowait
- dset dy y2-y0
- eval ttranslate [explode $name e] 0 dy 0
- repaint
- }
- if {[dval MOUSEbutton] == 3} return;
- dset dy y2-y0
- ttranslate $name 0 dy 0
- }
- proc tscanz {} {
- dtyp .
- set name [lastrep id x y MOUSEbutton]
- global $name
- lastrep id x1 y1 z1 MOUSEbutton
- dset x0 x1 y0 y1 z0 z1 MOUSEbutton 0
- while {[dval MOUSEbutton] == 0} {
- pick id x2 y2 z2 MOUSEbutton nowait
- dset dz z2-z0
- eval ttranslate [explode $name e] 0 0 dz
- repaint
- }
- if {[dval MOUSEbutton] == 3} return;
- dset dz z2-z0
- ttranslate $name 0 0 dz
- }
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