123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 |
- # Note that OpenVR lacks a useful install tree. This should work if
- # `OpenVR_ROOT` is set to the source directory of OpenVR.
- # TODO: fails for universal builds
- if (CMAKE_SIZEOF_VOID_P EQUAL 8)
- set(_openvr_bitness 64)
- else ()
- set(_openvr_bitness 32)
- endif ()
- set(_openvr_platform_base)
- if (CMAKE_SYSTEM_NAME MATCHES "Darwin")
- set(_openvr_platform_base osx)
- # SteamVR only supports 32-bit on OS X
- set(OpenVR_PLATFORM osx32)
- else ()
- if (CMAKE_SYSTEM_NAME MATCHES "Linux")
- set(_openvr_platform_base linux)
- elseif (WIN32)
- set(_openvr_platform_base win)
- endif ()
- set(OpenVR_PLATFORM ${_openvr_platform_base}${_openvr_bitness})
- endif ()
- find_path(OpenVR_INCLUDE_DIR
- NAMES
- openvr_driver.h
- PATH_SUFFIXES
- headers
- public/headers
- steam
- public/steam
- DOC "OpenVR include directory")
- mark_as_advanced(OpenVR_INCLUDE_DIR)
- find_library(OpenVR_LIBRARY
- NAMES openvr_api
- PATH_SUFFIXES
- "${OpenVR_PLATFORM}"
- "bin/${OpenVR_PLATFORM}"
- DOC "OpenVR API library")
- mark_as_advanced(OpenVR_LIBRARY)
- include(FindPackageHandleStandardArgs)
- find_package_handle_standard_args(OpenVR
- REQUIRED_VARS OpenVR_LIBRARY OpenVR_INCLUDE_DIR)
- if (OpenVR_FOUND)
- set(OpenVR_INCLUDE_DIRS "${OpenVR_INCLUDE_DIR}")
- set(OpenVR_LIBRARIES "${OpenVR_LIBRARY}")
- if (NOT TARGET OpenVR::OpenVR)
- add_library(OpenVR::OpenVR UNKNOWN IMPORTED)
- set_target_properties(OpenVR::OpenVR PROPERTIES
- IMPORTED_LOCATION "${OpenVR_LIBRARY}"
- INTERFACE_INCLUDE_DIRECTORIES "${OpenVR_INCLUDE_DIR}")
- endif ()
- endif ()
- unset(_openvr_bitness)
- unset(_openvr_platform_base)
|