""" A fully functional VTK widget for tkinter that uses vtkGenericRenderWindowInteractor. The widget is called vtkTkRenderWindowInteractor. The initialization part of this code is similar to that of the vtkTkRenderWidget. Created by Prabhu Ramachandran, April 2002 """ from __future__ import absolute_import import math, os, sys from vtkmodules.vtkRenderingCore import vtkRenderWindow from vtkmodules.vtkRenderingUI import vtkGenericRenderWindowInteractor if sys.hexversion < 0x03000000: # for Python2 import Tkinter as tkinter else: # for Python3 import tkinter from .vtkLoadPythonTkWidgets import vtkLoadPythonTkWidgets class vtkTkRenderWindowInteractor(tkinter.Widget): """ A vtkTkRenderWidndowInteractor for Python. Use GetRenderWindow() to get the vtkRenderWindow. Create with the keyword stereo=1 in order to generate a stereo-capable window. Create with the keyword focus_on_enter=1 to enable focus-follows-mouse. The default is for a click-to-focus mode. __getattr__ is used to make the widget also behave like a vtkGenericRenderWindowInteractor. """ def __init__(self, master, cnf={}, **kw): """ Constructor. Keyword arguments: rw -- Use passed render window instead of creating a new one. stereo -- If True, generate a stereo-capable window. Defaults to False. focus_on_enter -- If True, use a focus-follows-mouse mode. Defaults to False where the widget will use a click-to-focus mode. """ # load the necessary extensions into tk vtkLoadPythonTkWidgets(master.tk) try: # check to see if a render window was specified renderWindow = kw['rw'] except KeyError: renderWindow = vtkRenderWindow() try: # was a stereo rendering context requested? if kw['stereo']: renderWindow.StereoCapableWindowOn() del kw['stereo'] except KeyError: pass # check if focus should follow mouse if kw.get('focus_on_enter'): self._FocusOnEnter = 1 del kw['focus_on_enter'] else: self._FocusOnEnter = 0 kw['rw'] = renderWindow.GetAddressAsString("vtkRenderWindow") tkinter.Widget.__init__(self, master, 'vtkTkRenderWidget', cnf, kw) self._Iren = vtkGenericRenderWindowInteractor() self._Iren.SetRenderWindow(self._RenderWindow) self._Iren.AddObserver('CreateTimerEvent', self.CreateTimer) self._Iren.AddObserver('DestroyTimerEvent', self.DestroyTimer) self._OldFocus = None # private attributes self.__InExpose = 0 # create the Tk bindings self.BindEvents() #self.tk_focusFollowsMouse() def __getattr__(self, attr): # because the tk part of vtkTkRenderWidget must have # the only remaining reference to the RenderWindow when # it is destroyed, we can't actually store the RenderWindow # as an attribute but instead have to get it from the tk-side if attr == '__vtk__': return lambda t=self._Iren: t elif attr == '_RenderWindow': return self.GetRenderWindow() elif hasattr(self._Iren, attr): return getattr(self._Iren, attr) else: raise AttributeError(self.__class__.__name__ + " has no attribute named " + attr) def BindEvents(self): """ Bind all the events. """ self.bind("", lambda e, s=self: s.MouseMoveEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.MouseMoveEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.MouseMoveEvent(e, 1, 1)) self.bind("", lambda e, s=self: s.MouseMoveEvent(e, 0, 1)) # Left Button self.bind("", lambda e, s=self: s.LeftButtonPressEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.LeftButtonPressEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.LeftButtonPressEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.LeftButtonPressEvent(e, 1, 1)) self.bind("", lambda e, s=self: s.LeftButtonReleaseEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.LeftButtonReleaseEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.LeftButtonReleaseEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.LeftButtonReleaseEvent(e, 1, 1)) # Middle Button self.bind("", lambda e, s=self: s.MiddleButtonPressEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.MiddleButtonPressEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.MiddleButtonPressEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.MiddleButtonPressEvent(e, 1, 1)) self.bind("", lambda e, s=self: s.MiddleButtonReleaseEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.MiddleButtonReleaseEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.MiddleButtonReleaseEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.MiddleButtonReleaseEvent(e, 1, 1)) # Right Button self.bind("", lambda e, s=self: s.RightButtonPressEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.RightButtonPressEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.RightButtonPressEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.RightButtonPressEvent(e, 1, 1)) self.bind("", lambda e, s=self: s.RightButtonReleaseEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.RightButtonReleaseEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.RightButtonReleaseEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.RightButtonReleaseEvent(e, 1, 1)) if sys.platform == 'win32': self.bind("", lambda e, s=self: s.MouseWheelEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.MouseWheelEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.MouseWheelEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.MouseWheelEvent(e, 1, 1)) else: # Mouse wheel forward event self.bind("", lambda e, s=self: s.MouseWheelForwardEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.MouseWheelForwardEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.MouseWheelForwardEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.MouseWheelForwardEvent(e, 1, 1)) # Mouse wheel backward event self.bind("", lambda e, s=self: s.MouseWheelBackwardEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.MouseWheelBackwardEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.MouseWheelBackwardEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.MouseWheelBackwardEvent(e, 1, 1)) # Key related events self.bind("", lambda e, s=self: s.KeyPressEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.KeyPressEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.KeyPressEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.KeyPressEvent(e, 1, 1)) self.bind("", lambda e, s=self: s.KeyReleaseEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.KeyReleaseEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.KeyReleaseEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.KeyReleaseEvent(e, 1, 1)) self.bind("", lambda e, s=self: s.EnterEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.EnterEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.EnterEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.EnterEvent(e, 1, 1)) self.bind("", lambda e, s=self: s.LeaveEvent(e, 0, 0)) self.bind("", lambda e, s=self: s.LeaveEvent(e, 1, 0)) self.bind("", lambda e, s=self: s.LeaveEvent(e, 0, 1)) self.bind("", lambda e, s=self: s.LeaveEvent(e, 1, 1)) self.bind("", self.ConfigureEvent) self.bind("",lambda e,s=self: s.ExposeEvent()) def CreateTimer(self, obj, evt): self.after(10, self._Iren.TimerEvent) def DestroyTimer(self, obj, event): """The timer is a one shot timer so will expire automatically.""" return 1 def _GrabFocus(self, enter=0): self._OldFocus=self.focus_get() self.focus() def MouseMoveEvent(self, event, ctrl, shift): self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, chr(0), 0, None) self._Iren.MouseMoveEvent() def LeftButtonPressEvent(self, event, ctrl, shift): self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, chr(0), 0, None) self._Iren.LeftButtonPressEvent() if not self._FocusOnEnter: self._GrabFocus() def LeftButtonReleaseEvent(self, event, ctrl, shift): self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, chr(0), 0, None) self._Iren.LeftButtonReleaseEvent() def MiddleButtonPressEvent(self, event, ctrl, shift): self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, chr(0), 0, None) self._Iren.MiddleButtonPressEvent() if not self._FocusOnEnter: self._GrabFocus() def MiddleButtonReleaseEvent(self, event, ctrl, shift): self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, chr(0), 0, None) self._Iren.MiddleButtonReleaseEvent() def RightButtonPressEvent(self, event, ctrl, shift): self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, chr(0), 0, None) self._Iren.RightButtonPressEvent() if not self._FocusOnEnter: self._GrabFocus() def RightButtonReleaseEvent(self, event, ctrl, shift): self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, chr(0), 0, None) self._Iren.RightButtonReleaseEvent() def MouseWheelEvent(self, event, ctrl, shift): self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, chr(0), 0, None) if event.delta > 0: self._Iren.MouseWheelForwardEvent() else: self._Iren.MouseWheelBackwardEvent() def MouseWheelForwardEvent(self, event, ctrl, shift): self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, chr(0), 0, None) self._Iren.MouseWheelForwardEvent() def MouseWheelBackwardEvent(self, event, ctrl, shift): self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, chr(0), 0, None) self._Iren.MouseWheelBackwardEvent() def KeyPressEvent(self, event, ctrl, shift): key = chr(0) if event.keysym_num < 256: key = chr(event.keysym_num) self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, key, 0, event.keysym) self._Iren.KeyPressEvent() self._Iren.CharEvent() def KeyReleaseEvent(self, event, ctrl, shift): key = chr(0) if event.keysym_num < 256: key = chr(event.keysym_num) self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, key, 0, event.keysym) self._Iren.KeyReleaseEvent() def ConfigureEvent(self, event): self._Iren.SetSize(event.width, event.height) self._Iren.ConfigureEvent() def EnterEvent(self, event, ctrl, shift): if self._FocusOnEnter: self._GrabFocus() self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, chr(0), 0, None) self._Iren.EnterEvent() def LeaveEvent(self, event, ctrl, shift): if self._FocusOnEnter and (self._OldFocus != None): self._OldFocus.focus() self._Iren.SetEventInformationFlipY(event.x, event.y, ctrl, shift, chr(0), 0, None) self._Iren.LeaveEvent() def ExposeEvent(self): if (not self.__InExpose): self.__InExpose = 1 if (not self._RenderWindow.IsA('vtkCocoaRenderWindow')): self.update() self._RenderWindow.Render() self.__InExpose = 0 def GetRenderWindow(self): addr = self.tk.call(self._w, 'GetRenderWindow')[5:] return vtkRenderWindow('_%s_vtkRenderWindow_p' % addr) def Render(self): self._RenderWindow.Render() #---------------------------------------------------------------------------- def vtkRenderWindowInteractorConeExample(): """Like it says, just a simple example """ from vtkmodules.vtkFiltersSources import vtkConeSource from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer # load implementations for rendering and interaction factory classes import vtkmodules.vtkRenderingOpenGL2 import vtkmodules.vtkInteractionStyle # create root window root = tkinter.Tk() # create vtkTkRenderWidget pane = vtkTkRenderWindowInteractor(root, width=300, height=300) pane.Initialize() def quit(obj=root): obj.quit() pane.AddObserver("ExitEvent", lambda o,e,q=quit: q()) ren = vtkRenderer() pane.GetRenderWindow().AddRenderer(ren) cone = vtkConeSource() cone.SetResolution(8) coneMapper = vtkPolyDataMapper() coneMapper.SetInputConnection(cone.GetOutputPort()) coneActor = vtkActor() coneActor.SetMapper(coneMapper) ren.AddActor(coneActor) # pack the pane into the tk root pane.pack(fill='both', expand=1) pane.Start() # start the tk mainloop root.mainloop() if __name__ == "__main__": vtkRenderWindowInteractorConeExample()