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- # dbgpyapp.py - Debugger Python application class
- #
- import win32con
- import win32ui
- import sys
- import string
- import os
- from pywin.framework import intpyapp
- version = '0.3.0'
- class DebuggerPythonApp(intpyapp.InteractivePythonApp):
- def LoadMainFrame(self):
- " Create the main applications frame "
- self.frame = self.CreateMainFrame()
- self.SetMainFrame(self.frame)
- self.frame.LoadFrame(win32ui.IDR_DEBUGGER, win32con.WS_OVERLAPPEDWINDOW)
- self.frame.DragAcceptFiles() # we can accept these.
- self.frame.ShowWindow(win32con.SW_HIDE);
- self.frame.UpdateWindow();
- # but we do rehook, hooking the new code objects.
- self.HookCommands()
- def InitInstance(self):
- # Use a registry path of "Python\Pythonwin Debugger
- win32ui.SetAppName(win32ui.LoadString(win32ui.IDR_DEBUGGER))
- win32ui.SetRegistryKey("Python %s" % (sys.winver,))
- # We _need_ the Scintilla color editor.
- # (and we _always_ get it now :-)
- numMRU = win32ui.GetProfileVal("Settings","Recent File List Size", 10)
- win32ui.LoadStdProfileSettings(numMRU)
- self.LoadMainFrame()
- # Display the interactive window if the user wants it.
- from pywin.framework import interact
- interact.CreateInteractiveWindowUserPreference()
- # Load the modules we use internally.
- self.LoadSystemModules()
- # Load additional module the user may want.
- self.LoadUserModules()
- # win32ui.CreateDebuggerThread()
- win32ui.EnableControlContainer()
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